Abstract:
PURPOSE: A hair image rendering system and a rendering method thereof are provided to express hair without a step effect by determining transparency and color value of a pixel using a plurality of sampling points. CONSTITUTION: A hair image rendering system and a rendering method thereof which expresses hair without step phenomena are comprised as follows. A rendering system is for expressing an object of a fiber type such as hair when manufacturing 3D image content. A sampling point setting module(210) sets a sampling point in a hair geometry domain. A transparency determining module(220) determines transparency of a pixel which passes a hair geometry area based on a sampling point. A color value determining module determines a color value of a pixel based on shading value per sampling point.
Abstract:
PURPOSE: An apparatus and a method to generate ambient occlusion map to render fur are provided to express an ambient occlusion effect with a small implementation time. CONSTITUTION: A grid processing unit(104) processes grid data by the depth information of the dip render buffer. The grid data is formed by three-dimensional unit elements. A calculation unit(106) calculates an ambient occlusion value using the processed grid data. A map generating unit(110) generates an ambient occlusion map after the accumulation of the ambient occlusion value.
Abstract:
3D 프린터와 3D 스캐너가일체화된 3D 복합기및 그동작방법이개시된다. 본발명에따른 3D 복합기는객체를 3D 프린팅하기위한재료를분사하는노즐을포함하는프린팅부, 스캔대상객체에광을조사하는광 조사모듈과상기스캔대상객체를촬영하는카메라를포함하는스캐닝부, 상기프린팅부및 상기스캐닝부를 X축및 Y축방향으로이동시키는헤드부, 상기스캔대상객체를위치시키거나, 상기노즐로부터분사되는상기재료를적층시키며, Z축방향으로이동하는베드판, 그리고 3D 스캐닝기능또는 3D 프린팅기능중에서사용할기능의종류를설정하고, 상기설정된기능의종류에대응되도록상기스캐닝부또는상기프린팅부를제어하며, 상기헤드부및 베드판의이동을제어하는제어부를포함하며, 상기프린팅부및 상기스캐닝부는상기헤드부를통하여연결된구조이다.
Abstract:
PURPOSE: An apparatus and a method for extracting a foreground layer in an image sequence are provided to automatically track a layer area in subsequent frames through user's setting in a start frame in the image sequence in which the depth values of the foreground and the background are discontinuous, thereby extracting the foreground layer area in which the drift phenomenon and the flickering phenomenon are reduced. CONSTITUTION: An image sequence receiving unit (110) receives an original image sequence photographed by a camera. An initial area designating unit (120) designates a plurality of control points on a contour of a layer area in image data for each frame based on a selection input. A layer area tracking unit (130) generates a foreground layer area by connecting the designated control points and tacks the generated foreground layer for each frame. An alpha map generating unit (150) connects respective control point coordinates by a curve generation scheme in all frames in which the layer area is tracked, and generates an alpha map by determining an internal area as the layer area. [Reference numerals] (110) Image sequence receiving unit; (120) Initial area designating unit; (130) Layer area tracking unit; (140) Post processing unit; (150) Alpha map generating unit
Abstract:
PURPOSE: A stereoscopic image pre-visualization device is provided to offer a simulation result minimizing visual fatigue about a modified and produced part by generating production information about a part difficult to produce when producing a stereoscopic image through a stereoscopic free biz in a pre-production stage and comparing difference from pre-visualization in an image production process. CONSTITUTION: A visual fatigue adjustment unit(110) adjusts visual fatigue with respect to a predetermined scene according to a scenario or a continuity. A depth information generation unit(120) generates depth value information to be reflected in a stereoscopic image related to the scene using the adjusted visual fatigue. A stereoscopic image pre-visualization unit(130) performs a pre-visualization of the stereoscopic image and the information related to the stereoscopic image using the generated depth value information. [Reference numerals] (110) Visual fatigue adjustment unit; (120) Depth information generation unit; (130) Stereoscopic image pre-visualization unit; (140) Power supply unit; (150) Master control unit; (160) Stereoscopic set-up unit; (170) Stereoscopic simulation unit
Abstract:
PURPOSE: A three-dimensional image producing system and method capable of minimizing the visual fatigue from three-dimensional images are provided to use human factor elements as a guide based on quantified data for producing the three-dimensional images. CONSTITUTION: A three-dimensional image producing system comprises the following: a human factor information unit(10) generating guide information for producing three-dimensional images based on elements generating the visual fatigue from the three-dimensional images; and a three-dimensional image producing unit(20) applying the obtained guide information to three-dimensional image data inputted for producing the three-dimensional images, and producing the three-dimensional images.
Abstract:
PURPOSE: A rendering system and a data processing method using of a rendering system are provided to express DOF effect by reusing rendering information by a deep render buffer. CONSTITUTION: A data input unit(100) reads out the depth information of a deep render buffer, and a deep render buffer reconfiguration unit(104) reconfigures a deep render buffer of a new camera position corresponding to a sampling result of a camera lens sampling unit(102). A rendering image generator(106) generates a rendering image of the camera position by a reconfigured deep render buffer. An image accumulating unit(108) accumulates the rendering image of the camera position.