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公开(公告)号:KR1020040055432A
公开(公告)日:2004-06-26
申请号:KR1020020082103
申请日:2002-12-21
Applicant: 한국전자통신연구원
IPC: G06T13/20
Abstract: PURPOSE: An amorphous object animation method is provided to perform the modeling as a material point-three dimensional spring model, calculate force and torque applied to the material point, integrate the calculated value and obtain a new position and a new posture of the material point, thereby capable of modeling and animating the amorphous object intuitionally by a user. CONSTITUTION: An amorphous object models as a material point-three dimensional spring model and various spring constants are initialized(S10). For calculating expanding force and restoring force, force and torque acting to the material point are initialized(S20). Force and torque acting to the material point are cumulatively calculated(S30). Force and torque are integrated and new position and posture of the material point are calculated(S40). After calculating new position and posture of the material point, the existing values are replaced with the obtained values and updated(S50).
Abstract translation: 目的:提出一种无定形物体动画方法,以建模为材料点 - 三维弹簧模型,计算施加到材料点的力和扭矩,整合计算值,获得材料点的新位置和新姿势 从而能够由用户直观地建模和动画无定形物体。 构成:将非晶体物体模拟为材料点 - 三维弹簧模型,并且初始化各种弹簧常数(S10)。 为了计算扩张力和恢复力,初始化作用于材料点的力和力矩(S20)。 累积计算作用于材料点的力和力矩(S30)。 一体化力和力矩,计算物料点的新位置和姿势(S40)。 在计算物料点的新位置和姿势后,将现有值替换为获得的值并更新(S50)。
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公开(公告)号:KR1020030056699A
公开(公告)日:2003-07-04
申请号:KR1020010086982
申请日:2001-12-28
Applicant: 한국전자통신연구원
IPC: G06T17/00
CPC classification number: G06T13/40 , A63F2300/6607
Abstract: PURPOSE: A method of changing a posture of an articular object in video production is provided to vary a posture of a person through a small quantity of calculations without using numerical analysis. CONSTITUTION: A user inputs the initial posture, reference points, operation points and target points of an articular object and a posture changing method(S201). It is judged if the number of joints between the reference points and operation points is more than three(S202). When the number of joints is less than two, it is judged if the posture changing method is half-segmentation or third-segmentation or a case other than the half-segmentation or third-segmentation(S204). When the posture changing method is half-segmentation or third-segmentation, the number of joints between the reference points and operation points is judged(S205). In the case that the number of joints is less than tow, the half-segmentation or third-segmentation posture change is performed(S209). When the changed posture of the object satisfies a predetermined completion condition(S213), the changed posture is displayed on a display(S214).
Abstract translation: 目的:提供一种在视频制作中改变关节物体姿势的方法,通过少量的计算来改变人的姿势,而不用数值分析。 构成:用户输入关节物体的初始姿势,参考点,操作点和目标点以及姿势改变方法(S201)。 判断参考点和操作点之间的关节数是否大于三(S202)。 当关节数小于2时,判断姿势改变方法是半分割还是第三分割,或者是半分割或第三分割以外的情况(S204)。 当姿势改变方法是半分割或第三分割时,判断参考点和操作点之间的关节数(S205)。 在关节数小于丝束的情况下,执行半分割或第三分割姿势改变(S209)。 当物体的改变的姿势满足预定的完成条件时(S213),在显示器上显示改变的姿势(S214)。
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公开(公告)号:KR1020010057880A
公开(公告)日:2001-07-05
申请号:KR1019990061295
申请日:1999-12-23
Applicant: 한국전자통신연구원
IPC: G06T13/40
Abstract: PURPOSE: A walking-motion transformation animation method is provided to make a real time realization by modifying route position and direction after changing walking-motion data to be circulated. CONSTITUTION: A walking-motion transformation stage is composed of an initialization stage(301), a leg length adjusting stage(302), a walking width adjusting stage(303), a static kinematics calculation stage(304), and a route position and direction correction stage(305). The initialization stage(301) initializes a leg length constant and a walking width constant, and receives input of walking-motion data of frame unit including Oiler's rotation angle by each frame against parent joint region coordinate of each joint region coordinate according to initial route coordinate value, foot coordinate value, body class structure. The leg length adjusting stage(302) sets up walking period and circulation motion section for continuous walking-motion and gets information about foot to be fixed on floor. The walking width adjusting stage(303) receives user's input about direction conversion, leg length and walking width. The static kinematics calculation stage(304) adjusts leg length and walking width and corrects route coordinates value and processing direction using static kinematics. The route position and direction correction stage(305) indicates human model on screen using the result of the static kinematics calculation stage(304).
Abstract translation: 目的:提供一种步态运动变换动画方法,通过改变行走动作数据进行循环,改变路线位置和方向,实现实时化。 构成:步行运动变换阶段由初始化阶段(301),腿部长度调整阶段(302),步行宽度调整阶段(303),静态运动学计算阶段(304)和路线位置 方向校正阶段(305)。 初始化阶段301初始化腿部长度常数和步行宽度常数,并且根据初始路线坐标接收包括Oiler的旋转角度的帧单元的步行运动数据与每个关节区域坐标的父关节区域坐标的输入 值,脚坐标值,身体类结构。 腿部调整阶段(302)设置步行周期和循环运动部分,用于连续步行运动,并获取关于脚固定在地板上的信息。 步行宽度调节台(303)接收用户对方向转换,腿长和行走宽度的输入。 静态运动学计算阶段(304)调整腿部长度和行走宽度,并使用静态运动学校正路线坐标值和加工方向。 路线位置和方向校正阶段(305)使用静态运动学计算阶段(304)的结果来指示屏幕上的人类模型。
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公开(公告)号:KR101892091B1
公开(公告)日:2018-08-29
申请号:KR1020110128255
申请日:2011-12-02
Applicant: 한국전자통신연구원
Abstract: 본발명은다중노출카메라기반의구형물체추적방법및 장치에관한것으로, 고가의고속카메라나카메라어레이를사용함없이, 그리고배경조도변환에의한영상밝기변화나유사형태물체의간섭에의한영향이없이, 픽셀값의확률분포를기반으로영상을자동분할한후 고속원형허프변환을통해구형물체후보를검출하고, 형태모델과의유사도를이용하여기준구형물체를선택하며, 선택된기준구형물체를통과하는예측경로상에서추가구형물체를추적함으로써구형물체를고속으로자동추적할수 있는이점이있다.
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公开(公告)号:KR101803474B1
公开(公告)日:2017-11-30
申请号:KR1020150029168
申请日:2015-03-02
Applicant: 한국전자통신연구원
CPC classification number: H04N13/282 , G06T7/11 , G06T7/174 , G06T7/194 , G06T2207/10024 , H04N13/257 , H04N2013/0092
Abstract: 다시점실감콘텐츠를생성하는방법이제공된다. 이방법은, 커브형태로배치된다수의카메라로부터다시점배경영상을획득하는단계; 상기획득한다시점배경영상을모델링하여상기다시점배경영상에대한코드북을생성하는단계; 상기다수의카메라로부터객체를포함하는다시점영상을획득하고, 상기생성된코드북을이용하여상기획득한다시점영상으로부터전경과배경을분리하는단계; 및상기분리된전경에포함된객체와가상배경에합성하여상기다시점실감콘텐츠를생성하는단계를포함한다.
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公开(公告)号:KR101801939B1
公开(公告)日:2017-11-27
申请号:KR1020160092805
申请日:2016-07-21
Applicant: 한국전자통신연구원
Abstract: 대화면홀로그램고속생성을위한그래픽처리장치기반병렬처리장치및 그방법이개시된다. 일실시예에따른병렬처리장치는, 다수의그래픽처리장치와, 검색구조를이용하여오브젝트포인트들을검색하고검색된오브젝트포인트들로부터다수의그래픽처리장치를이용하여대화면홀로그램생성을병렬로처리하는제어기를포함한다.
Abstract translation: 公开了一种用于高速生成大面积全息图的基于图形处理器的并行处理器及其方法。 根据示例性实施例的并行处理设备包括多个图形处理设备,用于使用搜索结构搜索对象点并且使用多个图形处理设备并行处理大面积全息图的控制器, 它包括。
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公开(公告)号:KR1020170103468A
公开(公告)日:2017-09-13
申请号:KR1020160026422
申请日:2016-03-04
Applicant: 한국전자통신연구원
CPC classification number: H04N5/23245 , G06K9/00 , G06T7/2006 , G06T7/2093 , G06T2207/10144 , G06T2207/30224 , G06T2207/30241 , H04N5/2258 , H04N5/23254 , H04N5/2351 , H04N5/2353 , H04N5/247
Abstract: 본발명은이중촬영방식저속카메라기반객체자동인식장치및 그방법에 관한것으로, 영상획득부, 영상정보분석부를포함할수 있으며, 이중촬영방식저속카메라의연속촬영기능을이용함으로써라인스캔카메라및 적외선센서등을이용하는별도의운동감지센서를사용함없이스포츠를수행함에있어특정객체의운동상태를자동으로인식할수 있으며, 객체의운동이시작되면고가의고속카메라를사용함없이이중촬영방식저속카메라의고속촬영기능을이용하여다중노출방식의고속영상을자동으로획득한후 이를분석하여객체의이동속력, 이동방향, 회전력및 회전축등의운동정보를자동으로분석하여생성한객체운동정보를 제공할수 있다.
Abstract translation: 本发明涉及基于双拍摄型低速照相机和图像获取单元以及图像信息分析单元来自动识别物体的设备和方法。 当使用高速摄像机而不使用单独的运动检测传感器进行运动时,可以自动识别特定物体的运动状态, 自动获取并分析多次曝光的高速运动图像,以提供通过自动分析诸如对象的移动速度,移动方向,旋转力和旋转轴的运动信息而生成的对象运动信息。
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