Abstract:
PURPOSE: A pattern with super hydrophobic and super hydrorepellent surfaces and a method for forming the same are provided to implement super hydrophobic and super hydrorepellent surfaces on various substrates using a microlens array or micro bowl array. CONSTITUTION: A microbowl array(200) is comprised of a plurality of micro bowls. The depth of the micro bowl is 0.5 um to 100 um. The diameter of the micro bowl is 1 to 50 um. The diameter of the micro bowl is equal to or larger than the intervals between the micro bowls. An aspect ratio of the micro bowl is 0.5 to 10. A nano structure or micro nano composite(203) is formed on the surface of the micro bowl. The nano structure or micro-nano composite increases the surface roughness of the micro bowl.
Abstract:
A touch sensor driven or a touch screen driven in a contact or a non-contact method is provided to be driven in a contact or a non-contact method and minimize the structure of the touch screen using the touch sensor. A first electrode(310) is fixed to a floating state. A second electrode(320) is separated from the first electrode and is fixed to the floating state. An electrostatic capacity sensor(330) senses the change of the capacitance value existing between the first electrode and the second electrode. The first electrode and the second electrode are formed in coplanar. The insulating substrate is formed on the first electrode and the second electrode. The first electrode and the second electrode have comb.
Abstract:
PURPOSE: A soccer robot device is unitized by each stage to improve productivity and assemblability. CONSTITUTION: A soccer robot device comprises a body(10), a lower circuit board(20), an upper circuit board(60), upper circuit board supporters(50, 51), a battery accommodating part(40) and engaging screws(22a, 22b, 22c, 22d) and nuts(23a, 23b, 23c, 23d). The body(10) fixes and accommodates a left side and a right side gear boxes(4, 5) engaged with bilaterally symmetrical motors(1, 2) driving a soccer robot. The lower circuit board(20) is placed and fixed under the body(10) and drives the motors(1, 2). The upper circuit board(60) is fixed on the body(10) and has a receiver(65) installed thereon and receiving motor driving control signal. The upper circuit board supporters(50, 51) are engaged with the upper circuit board(60). The battery accommodating part(40) is placed between the upper circuit board(60) and the body(10) and supplies electricity to the lower and the upper circuit boards(20, 60). The engaging screws(22a, 22b, 22c, 22d) and nuts(23a, 23b, 23c, 23d) engages the body(10), the lower circuit board(20), the battery accommodating part(40) and the upper circuit board supporters(50, 51) engaged with the battery accommodating part(40) integrally.
Abstract:
PURPOSE: A communication method of CSMA/CRR(Carrier Sense Multiple Access/Collision Report and Reservation) is provided to retransmit communication packets according to the priority after communication collision, thereby using the communication method appropriate for a wireless communication protocol of a distributed robot system. CONSTITUTION: When collision is generated by four robots(101,102,103,104) simultaneously starting transmission, each robot is changed into a receiving mode to confirm a communication channel(110). After detecting the collision, the robots(101,102,103,104) measure time (T_cn) required from a point terminating own transmission to a point receiving a signal from only one robot. After the second robot(102) waits as much as T_cn after transmitting a CR-R signal, each robot transmits a CR-R signal and counts the order of own CR-R signal. After receiving the first CR-R signal, the third robot(103) transmits the second CR-R signal after waiting as much as T_c1. The fourth robot(104) transmits the third CR-R signal after waiting as much as T_c2. The fourth robot(104) firstly transmits packets. The third robot(103), the second robot(102), and the first robot(101) sequentially transmit packets.
Abstract:
PURPOSE: A method for playing a robot soccer game is provided, to allow a gamer to control robots directly during the game. CONSTITUTION: The method comprises the steps of inserting a coin; selecting the degree of difficulty of a game; lining robots in initial position automatically; placing a ball in the center of a soccer field; announcing the start of a game in an electrical score board; controlling the robots of my team whereas the robots of opposite team is controlled automatically; advancing the score of an electrical score board when a robot makes a goal and placing a ball in the center of a soccer field when the time is stopped; determining the winner and the defeated when the game is over; and putting a ball the robots into the four rooms placed beside of the goal post of my team automatically. The game can be played by two persons in different place by controlling robots in different soccer field through Internet.
Abstract:
본 발명은 중계장치와 같은 다른 장치의 도움이 없는 분산로봇시스템을 위한 단채널 무선통신프로토콜인 예약기능이 있는 반송파검출 다중접근법(CSMA/CRR)의 통신방법에 관한 것이다. 본 발명은, 두개 이상의 노드(로봇)가 거의 동시에 송신을 해서 충돌이 발생했을 때, 다시 말해 수신되는 신호가 두개 이상의 노드에서부터 송신된 경우엔 자신의 송신이 끝난 시점에서 하나의 노드로부터만 수신될 때까지의 시간(T cn )을 측정하고, 충돌이 발생한 후, 수신되는 신호가 한 노드로부터 송신된 신호인 경우에 두번째로 늦게 송신을 마친 노드가 수신되는 신호가 끝날 때 충돌신호(Collision Report and Reservation, 이하 CR-R)를 송신하되, 충돌한 노드들은 충돌이 발생한 후(CR-R을 수신한 후) 각자의 T cn 이 됐을 때 CR-R을 송신하여, 데이터 송신주기에서 두 번째로 늦게 송신을 마친 노드의 T cn 인 T c0 을 뺀 시간(TT co ) 후에는 CR-R에 의해서 만들어진 순서대로 자신의 데이터를 재송신한다. CSMA/CCR, 무선 단채널통신프로토콜, 다수 로봇통신
Abstract:
PURPOSE: A program for developing a strategy of a robot soccer is provided to enable a user to develop a robot soccer strategy by inputting a simple operation without a direct programming. CONSTITUTION: A vision program is activated in a computer(S100). The activated vision program activates a strategy developing tool window of a strategy developing program by pressing a button(S120). The strategy developing tool window selects a new strategy preparation or a strategy editing operation(S130). If the strategy editing operation is selected, an editing object strategy is selected(S150). An offence mode or a defense mode is set(S160). A robot to be excluded from the strategy is set(S170). A position of a robot and a forecasted position of the opponent robot are set, and a movement of the robot is designated(S180). An important rate of a prepared or an edited strategy is set(S190). An applied time of the prepared or the edited strategy is set as the unit of a second(S200). The operation is terminated and stored(S210, S220).
Abstract:
The present invention relates to a printing through a plurality of printer robot systems. Specifically, the invention provides a mobile printer system which prints letters or pictures inputted by a user without being constrained by the printing region through a plurality of mobile printer robots. The present invention comprises a plurality of mobile printer robot systems which have in-built printer functions and a main body which controls the printer operations through a wireless communication with the printer robot system.
Abstract:
본 발명은 로봇축구게임기에 관한 것이다. 본 발명에서는 컴퓨터 프로그램에 의해 동작하는 마이크로 로봇을 이용하여 축구게임을 하는 게임장치에서, 저부의 재치대상에 축구장의 측벽 주변을 이루는 프레임부를 두고, 상기 프레임부의 상면에 로봇축구 기능버튼부, 조이스틱 및 게임진행 상황을 표시해주는 표시부를 설치하고, 상기 프레임부의 소정 위치에 지폐 또는 동전 투입구를 설치하고, 상기 축구장의 상부에는 내부를 볼 수 있는 투명 커버부와 상기 투명커버부의 소정위치에 설치되는 카메라 및 적외선 송신부를 구비하고, 상기 로봇축구 제어 프로그램 제어부와 결합되어 있는 손 또는 발로 게임을 조작할 수 있는 게임패드를 더 포함하여 구비하고 게임자가 상기 지폐 또는 동전 투입구에 금액을 투입한 후 상기 게임패드 또는 조이스틱 등의 게임 조작 수단을 사용해 로봇을 조작하� �� 축구게임를 할 수 있는 로봇축구게임기가 제시된다.
Abstract:
본 발명은 로봇으로 축구를 하는 게임기에 있어서의 게임방법에 관한 것으로, 동전을 투입하는 과정과, 게임의 난이도를 선택하는 과정과, 로봇들을 초기 위치에 자동으로 정열하는 과정과, 공을 경기장 중앙에 위치 시키는 과정과, 전광판에서 시작을 알리는 과정과, 게임자는 조이스틱을 이용해 로봇을 조작하고 다른편은 자동으로 로봇을 조작하므로써 경기를 하는 과정과, 공이 들어가는 경우 전광판의 점수가 올라가고 시간이 멈추며 들어간 공은 처음과 같이 경기장의 중앙에 위치하는 과정과, 시간이 종료되는 경우 점수를 표시하여 승자와 패자를 나누는 과정과, 경기 종료 후 로봇이 자동으로 자기 진영의 골대 옆에 있는 4개의 충전방에 각각 들어가는 과정으로 구성된다.